Real life race teams face similar dilemmas every weekend worldwide and I was glad to encounter them in MM2. I also learned that all the strategy in the world goes out the window when qualifying is dry but the race is wet. I often used my second driver (aka the lesser of the two cars) to test different setups in qualifying so that I’d have an idea of the strategy to use for my first car (the better performing car). I came to see qualifying as a way to test different race setups. By the same token my team struggled at short, winding tracks with 10 or more corners. I dedicated most of my resources to cars that performed well on long runs, a strategy which helped my team run well at tracks with fewer corners and more straights. Although it took a few seasons I learned the setups and tracks where my team did well and those where we struggled. Race strategy remains key to winning in MM2 just as it was in MM1. I hired and fired drivers and race engineers along the way as I learned how different car setups and strategies affect qualifying and race performance. I played three full seasons in the European League before I won enough races to compete–and win–a championship and promotion to the Asia-Pacific Super Cup. Your goal is to win races and eventually a championship so that you can gain promotion to a higher race series. You begin your career in the entry level European League. The familiar safety car and virtual safety car return, too. Drivers make mistakes, spin, and commit and serve penalties, all of which I noticed for the first time in MM2. Gameplay is quite similar to the first game though there have been refinements and updates. MM2 places you in the role of team principal which means you do everything from signing drivers and sponsors to deciding which parts to upgrade on your car and how many resources to allocate toward next year’s car. The game is a sequel to Motorsport Manager which debuted on iOS in 2014 and then came to Android in 2015 and PC and Mac in 2016. It's all about striking the right balance, and if you can do that you're going to go far.In Motorsport Manager 2 by Playsport Games you take the helm of an open wheel race team and compete for glory on three different world tours. It's impossible to keep everyone happy, but try and make sure your approval ratings don't get too low with any specific group. Always keep an eye on your budget though, and don't spend too much if you can't afford it. If you think you can do better, then try and offer a different contract when it comes to negotiation. Getting more people into your team means your car can only get better.Īnd, when it comes to hiring and firing, be as ruthless as you can. When you can afford to increase the capacity of your various facilities you should. You need to make sure your cars are as well balanced as possible, and there's no point having a crack team of aerodynamics engineers if the rest of your team is crewed by idiots. Next, don't push all of your cash into a single development track. It's not cheap, but it's a good plan all the same. It might not pay dividends for a few seasons, but creating your own drivers rather than hiring them is a sensible way to go. You can't stop one of your rivals from ramming into your rear wing on the first lap, but you can make sure your development budget is all being spent well.įirst, invest in your young driver program. This is really where the races are won and lost. You need to get the best out of both of your drivers if you're going to get to the next championships. Only push when you've got a clear track ahead of you, either to increase the gap between you and the cars behind, or to get closer to the cars in front.Īnd remember, don't just focus on one car, as tempting as it is. If you're well in the lead with a lap or two to go but you're worried about the state of your tyres, switch to a conserve strategy and you'll likely make it to the end in one piece. Wait for him to pit and you'll take the place.Ĭhanging your tyres at the right time, and making sure you're changing to the right tyres, is the difference between winning and finishing fifth.Ĭontrolling the pace of your racers is important as well. If you're just behind an opponent but his tyres are likely to give out soon, there's no need to push. It's also important to keep an eye on what other teams are doing. They'll do their best, but you need to set their strategy, get them into the pits at the right time, and make sure they only do stupid things when you tell them to. Race day isn't so much about your drivers as it is about you.
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